★
★
"Inspired", "creative", "a game with novel gameplay concepts I'd never seen before."
- Alexander Brazie, Game Designer on League of Legends, World of Warcraft, and Ori and the Will of the Wisps.
First-person, perspective puzzle-platformer
A "sandbox" design approach led to the creation of unique and engaging puzzles.
Full prototype
Personal project
Unreal Engine 4, C++, Blueprints
Nov 2023 - Mar 2024
The Sight Trials is a first-person, perspective puzzle-platformer where looking at materials in the world through your Sight grants you special actions and abilities. Complete 19 unique levels (including 3 time-trial levels) using Sight, perspective, clones, and reflections to become Insighted.
I was responsible for all aspects of design and development.
I designed the gameplay, including the mechanics, puzzles, pacing, and linear progression.
I designed and constructed the levels (level design).
I conducted the playtests during development.
I programmed the game and all its systems and mechanics.