Garreth Botha
Technical Game Designer
Garreth Botha
Technical Game Designer
First-person parkour platformer
Game Design • Level Design • UE5 Development
Out of over 1,500 submissions, SoulStorm ranked 49th for Game Design.
Polished demo
Team
Unreal Engine 5, Blueprints
Sep 2024 - Oct 2024
First-person, perspective puzzle-platformer
Game Design • Puzzle Design • Level Design • UE4 Development
"Inspired", "creative", "a game with novel gameplay concepts I'd never seen before."
- Alexander Brazie, Game Designer on League of Legends, World of Warcraft, and Ori and the Will of the Wisps.
Full prototype
Personal project
Unreal Engine 4, C++, Blueprints
Nov 2023 - Mar 2024
Alien censorship stress simulator
Game Design • Unity Development
Achieved a distinction grade and earned the highest result out of all teams.
Polished game
Team
Unity, C#
Aug 2022 - Nov 2022
First-person movement wave-based arena shooter
Game Design • FPS Combat Design • Level Design • UE4 Development
"Good LORD the SAUCE in this movement!! [...] This is addicting movement."
- A comment on the Downtown Showdown itch.io page.
Prototype
Personal project
Unreal Engine 4, Blueprints
Oct 2021 - Apr 2022
"3 Simple Goals for Creating Engaging Puzzles"
A hypertalk I gave at the Joburg Games Fest 2024.