Game design for memorable experiences.
Hi, I'm Garreth.
I'm a game designer from Johannesburg, South Africa, with a Bachelor’s degree in Computer and Information Sciences in Game Design and Development (graduated cum laude).
I have experience in gameplay design, mechanics design, systems design, level design, Unreal Engine, and Unity, as well as in programming with C#, C++, and Unreal Engine Blueprints.
I'm passionate about designing unique and memorable experiences through gameplay.
Portfolio
"First-person, perspective puzzle-platformer"
A "sandbox" design approach led to the creation of unique and engaging puzzles.
Personal project
Full prototype
Unreal Engine 4, C++, Blueprints
Solo
Nov 2023 - Mar 2024
"Alien censorship stress simulator"
A polished game that achieved the exact player experience we aimed for.
Final university project
Full game
Unity, C#
Team
Aug 2022 - Nov 2022
"First-person movement wave-based arena shooter"
A "follow the fun" design approach led to the iteration of a deep movement system that merges seamlessly with fast-paced combat.
Personal project
Prototype
Unreal Engine 4, Blueprints
Solo
Oct 2021 - Apr 2022